Getting the Engine
Downloading a demo of Torque Game Builder from Garage Games
Torque Game Builder is a 2d game engine that includes a level builder and its own scripting language named Torque Script. Script is how we will code games with the game engine and it is a higher language of programming that extends the power of normal programming languages. It is usually easier to work with scripting languages than other languages such as C++ and C# and that is why it is better to introduce game development with scripting instead of jumping right to C++.
The reason I’ve chosen Torque Game Builder to introduce people to game development is due to its ability to create a powerful game with little knowledge of coding. You can find a demo of the Torque Game Builder engine at the link below.
Get the TGB Engine
Getting a Scripting IDE
A scripting IDE (Integrated Development Environment) is a fancy term for the software we use to create our code files. You will be using this IDE for a lot so make sure you choose one you are comfortable with.
Notepad: This simple program has been used by Windows coders for over a decade. This comes with the ability to save a text file with any extension. I use notepad for little edits only for the fact that it only can undo one step.
Notepad++: A more advanced text editor available for the Windows Operating System. It is free and available at the following link.
http://notepad-plus-plus.org/ |
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Visual Studio: I use Visual C# as my scripting IDE mainly because I get it free for being a student at Stony Brook University. It is a standard scripting IDE that saves files as .cs the extension for Torque Script files. You can get the express Windows version here for free.
http://www.microsoft.com/express/Windows/
Torsion: This scripting IDE is supported by Garage Games and is designed to specifically work with the Torque Engines. The bonus with using this IDE is a debugging option. You can get a demo here.
http://www.torquepowered.com/products/torsion
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